In The Depths - Post Jam Update
In The Depths » Devlog
Thank you to everyone for rating and providing feedback!
We've made big improvements across the game based on the comments
Changelog:
Time to exterminate all jelly haters:
- NEVER slip off the jellyfish again
- Hold S on jellyfish to bounce yourself off, giving you an extra boost (get ready to have to chain those perfectly later)
- To celebrate, there's a level with 73 jellyfish and they spawn in the most cumbersome order I could think of
- Long live the jellies!
Since I didn't get literally perfect 5.0 on the art, I made extra art changes:
OLD ART | NEW ART |
AY the game is brighter now--you can actually kinda see what's happening!
Other changes:
- Menu music was added--jaagerz is going insane
- Extra levels were added for the maximum juice
- All levels were slightly tweaked. Hopefully it's a smoother experience!
- The final level is 10x harder now! Hopefully it's a smoother experience!
- You're now lower to the ground. Why was the model so high in the first place??
- Fixed multiple players spawning. Ok but actually why were there so many people double clicking the Start button
- Fixed current/glide interaction. You can't cheese it anymore
- Thank you Soul Bro
Get In The Depths
In The Depths
Jump, dash, and bubble your way through the ocean depths to reach the surface
Status | Released |
Authors | Jae, jaagerz |
Genre | Platformer |
Tags | 16-bit, Atmospheric, Cute, Dark, Difficult, Music, Pixel Art, Short, underwater |
Languages | English |
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